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Poll: Resident Evil 6: Probably The Best Zombie Game Ever Made

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A lot of people seem to be following the herd with all the bad reviews out there complaining about how Resident Evil is straying away from its "Survival Horror" roots and going toward the Generic Shooter type genre that for the most part clogs the current gaming market; But let me fill you in on a little something RESIDENT EVIL WAS NEVER ACTUALLY A SURVIVAL HORROR GAME! Resident Evil 1-3 were all Action Horror Shooters. Back in our childhoods we were more easily scared and took these games slow fearing whatever could be hiding around the next corner or through the next door/loading screen; and since then it has been taken out of context and been declared a Survival Horror game. The perfect example of a survival horror game from that time is Silent Hill for PSone. Silent Hill is a SURVIVAL HORROR GAME! Guns, weapons, and ammo are truly scarce. You truly feel defenseless, and trying to survive the impossibly hostile environment feels like most of the challenge. These are elements that make up a good survival horror game. Resident Evil since the very beginning blessed you with a wide array of strong weapons and plenty of ammo as long as you did your share of looking around and didn't waste it putting rounds into the floor. Resident Evil 4-5 stick to the same general formula of action and horror. In 4 and 5 you still need to look around to avoid running to low on ammo and even with the new formula the feeling that you were being overrun provided an excellent horror element. The reason I think 4 separates itself from 5 and 6 is its lack of cinematic events. The only place I feel 5 and 6 falter is the fact that they both make you feel less in control of your character by putting in events that play out cinematicly; Resident Evil 4 had very few times like these and it made it feel less like a movie and more like a game. The cinematics in 5 and 6 aren't really a bad thing though; a lot of current games have more of a cinematic feel and compared to some games I think they have been done relatively well since its somewhat of a new concept in video games. In the end I don't think Resident Evil as a franchise has changed much and is playing out as an Action Horror game should.

Resident Evil 6 holds up very well to what you would expect from the franchise and after actually playing the game I couldn't help but disagree with almost everything that was being said about the game. After the first 30 minutes of playing the game I had complaints about the seemingly out of place story, the unavoidable, and obvious zombie traps, and the clunky quick select menus; but all of this aside I continued to hacking away at the story and gathering the achievements; and about 2 hours in I was hooked. The graphics are beautiful, the levels are laid out well never making it feel like an linear environment, the combat flow is brilliant and never makes you feel to powerful, and the gameplay gives a sense that the motions you do with the controller sync with what the character is actually doing. The quick select menus which were an original complaint grew on me after I got a feel for where the weapons were in my inventory; and the story which at first felt out of place began to make more sense as I played through the different story lines. I gotta say this game surpassed what I could of expected from the series and find myself eager for another installment or more preferably some DLC to provide more closure on the whats happening.

Aside from the main campaign which is a pretty decent length there is also plenty of content that you can toy around with after you find that your becoming bored of the main story, and are actually pretty fun! Mercenaries supports plenty of different play styles whether your just in for killing hordes of zombies, or if you wanna test yourself by setting a high score. Its very addictive and playing it for whatever reason you may you will have fun with it. I personally have already put more time into the different mercenaries maps than I have clearing the story on Professional. As far as Agent Hunt not much can be said. Fighting against players every now and then adds a bit of unpredictability and challenge to the gameplay. You cant tell which enemies are players and if the people controlling the enemies are smart enough they can put holes in your strategy that can result in a possible game over screen. Overall I think its a fun mini game to be played and compliments the way the game was suppose to be played.

If you didn't bother to read my review, and my intro explanation and are darting to comment about how wrong I am; the reason I think Resident Evil 6 is the best or if not at least worthy of a top 3 is because this game is one of a kind. No other game has done the same elements quite as well. If you want to complain about games following the same shooters elements that so heavily flood the market complain about Left 4 Dead; yeah nobody complained that it was a FPS and was just the basic shooting formula with zombie elements(But then again why L4D is good is a whole other thing). Resident Evil 6 has and always will be an action shooter. To compare Resident Evil Directors Cut to Resident Evil 6 is like comparing Super Mario to Super Mario Galaxy. The comparison is irrelevant because the games were made generations apart; and to compare Left 4 dead to Resident Evil is like comparing Jimmy Hendrix to Eddie Van Halen. Its moronic to do so because the 2 things are good for different reasons.

Resident Evil 6 is a great game
9/10
Medium-High replay value
Definitely recommended to those who love the zombie horror culture

Currently my Top 3 are(Console only):
1:Resident Evil 6(One of the best in the franchise and heavily under rated)
2:Left 4 Dead 2 (Another game that is one of a kind)
3:Dead Rising 2(Probably the most childish fun I've had with any game in a long time)

Man Im gonna get hate for this but its all welcome. We all have our own opinions and your entitled to your own!


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