Was just playing Shogun 2 Total War and I hit a moment known as "Realm Divide". What this means is you've done so well that every single clan in the game is going to declare war on you. The only way you know how close you are to a realm divide is a bar measuring your fame and it's a vague indicator at best. I declared war on a neighbor to help an ally, took two towns and holy crap, suddenly everyone else wants my head on a silver platter.
Another example of this BS is World of Tanks where the higher tier tanks make less credits than lower tier vehicles. I heard the excuse that this is so the lower tiers are always full of players which is BS because the lower tiers are more fun and thus will always have players. Almost every single time I run my tier 9 german heavy I lose money. It's a bad system meant to discourage players from advancing to the higher tiers. I would say they should have more events for tiers 1-6, more credit boosts, more 2x xp days instead of punishing people for having the nerve to play the higher tiers.
Yes this has just been me venting so far *shoots a harsh glare at Shogun 2* but this leads to a discussion. What other games punish you for doing well?