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This Obsession With Difficulty is a Little Absurd

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Seriously, I just don't get it. Why are people ragging on modern games for not actively hating the player? I mean, I understand Spunk-Gargle-Wee-Wee-Games that are pretty much you on a tour of set pieces with no way to loose are too easy to the point of not being fun. I get that.

No, I'm talking about other games that people seem to criticize for being too "easy". What specifically made me agitated enough to try and get a discussion going so I could understand this phenomenon was a point made in a video I saw abut Skyrim having been made too easy. Specifically, it was heckled because quest-vital characters couldn't die and there was no way to truly fail the (hundreds of hours long) game. I mean . . . really? I just don't get it. It's preposterous.

I don't know, maybe this opinion isn't as widespread as it seems. Maybe it's just a really vocal minority that keeps shouting for the game disc to snap in half and rape your mother if you accidentally step on a tap. If that's the case, then feel free to discuss why this has become such a visible issue as of late and your own thoughts on the subject. However, if there's really a significant chunk of people out there who want to bring back the "good ol' days", I'd really like to hear why. It just doesn't make sense to me.

EDIT: Whoops, meant to post this in Gaming Discussion. My bad. Mods, feel free to move it to your heart's content.


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