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Little Nitpicks in Game Design that Drive You Nuts

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So what little issues in common game design really grinds your gears? I'm not talking about bad framerate drops and excessive screen tearing here. I'm talking about truly inconsequential oversights in game design that triggers your OCD and turns you into a lunatic. For me I'd have to say that character models suffering from noticeable/consistent clipping issues really bothers me. It's gotten to the point that in games like Skyrim I will sacrifice optimization for the sake of having gear models that don't conflict with each other.


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